Persona Q

100% Completion Infographic | Persona Q

We’re visiting Persona Q next on our series of 100% completion infographic designs today. This is a title that absorbed a great deal more time than we suspected it would if we’re honest. Perhaps this is due to the inclusion of both Persona 3 and 4 teams, however their routes don’t really differ after the first labyrinth, so that’s surely not the whole story. At the end of the day, the developers managed to bottle that impulsive Etrian Odyssey feel and wrap it in the style and substance of a Persona game, albeit limited in the latter. Honestly, we found ourselves delaying it’s completion to work on the compendium, whilst simultaneously hunting FOE to find out what gear their loot revealed.

Anyway, we could talk about this and indeed the series as a whole forever. Click on the image below to increase the size, and let us know how you felt about this marvellous mash up of Atlus games!

100% Completion Infographic, Persona Q
Click to un-small the image!

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10 Essential Skill Cards | Persona Q

Skill Cards are a godsend in the Persona series, and determining the best options to use is critical. They give the player the ability to patch up holes in each of their party members’ kits, enabling them to turn an otherwise passable character into an encounter-eating monster. Typically every Persona game can be completed using…

Difficulty Differences Explained | Persona Q

Levels of difficulty in a Persona Q game, or indeed any other Etrian-like title, can be troublesome to gauge. By their very nature these titles have to have a certain level of difficulty, after all without some resistance in play a dungeon crawler would turn into a leisurely stroll through colourful corridors, and that doesn’t…

The 10 Best Skills | Persona Q

Choosing the best selection of skills is of paramount importance in Persona Q. You could argue that this is true of almost any RPG game, especially those set around turn-based battles, but such things are even more critical with the Persona series specifically. This is because it’s designed around striking your opponents weakness in battle,…

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