Triggering All Out Attacks is a key part of winning battles in Persona Q. These hugely damaging maneuvers technically started out life in Persona 3, and they can be found in every main series entry ever since, including both portable titles. The system and method of initiation has changed over the years, however the result remains the same: Tremendous amounts of damage dealt to the entire enemy team. Still, with a battle system that has seen some quite significant changes in the transition to the 3DS, we’re here to detail exactly how it functions here in Persona Q, including rules that you should follow if you’re looking to maximise All Out Attacks.
What Is An All Out Attack?
An All Out Attack is a skill that uses your entire party to deal a great deal of damage to all of the opponents, all wrapped up into one ability and a nice group attack animation. These have a chance to become available at the end of every round in battle, at which point you’ll be able to choose whether to initiate it or not. Not only do these attacks deal a tremendous amount of damage, scaling by party member level, but should you manage to end the entire battle with it’s usage, you’ll also have a very high chance to receive a Persona at the end and even receive more experience points than usual!
How To Trigger An All Out Attack
In order to trigger an All Out Attack you must have at least three party members in a Boosted state at the end of a round in battle. Starting with three members, your chances of having one activate will rise with more members in the Boost state, almost guaranteeing activation should you manage to have all 5 Boosted. In our experience, having two or less members in the Boost state will not activate the All Out Attack, rather this has a possibility of allowing a Follow Up attack from one of your members. As a rule then, it’s best to remember that 2 Boosted members will be likely to ask for a follow up, but 3 or above will often allow an All Out Attack.
To get your team members into the Boosted state they must attack an enemy’s weakness. This means striking the element or attack type that they are most vulnerable to, which in the majority of cases will be elemental in nature. On some rare occasions an enemy may be vulnerable to one or more types of physical attack, like Cut or Bash, however these are the exception rather than the norm, and they often come with an elemental weakness too. Either way, you’ll want to get as many party members into the Boost state as possible to take advantage of the All Out Attack system!
Boosted State Tips
- Always aim for the enemy weakness – that SP restoring system is there to allow you to take advantage of this All Out Attack system without running out.
- When attempting to identify the weakness of more than one enemy, it’s worth using group elemental attacks at first. Using Maragi for example, may identify that more than one enemy is weak to Fire.
- In Persona Q, Light and Dark skills are all instant death, so whilst you can use them to remove a single enemy and get one member into a Boost state, killing off the whole team with them (ahem, Naoto) won’t allow you to activate it and reap the rewards.
- An enemy cannot be weak to Almighty attacks. These highly damaging skills ignore resistances and will not activate the Boost state.
- Critical physical attacks will activate the Boost state, though they are less reliable than striking an elemental weakness.
- Remember, you can be removed from the Boost state if you are struck after activating it, so it may be a good idea to use a tank-like member to draw in the attacks whilst the other four strike weaknesses – this number still has an excellent chance to activate it.
Categories: Persona Q