In order to determine the best early Charge Blade in Monster Hunter Rise, we must first consider the position that the weapon finds itself in. When it made its debut in MH4U alongside the Insect Glaive, it was far too powerful, at least in the context of Monster […]
In order to determine the best Subclass for the Shogun, we must first understand the changes that it has undergone in Nexus. Gone are the nimble-yet-fragile iterations of Etrians gone by, and in comes a well balanced, supportive damage class. Don’t be fooled by that description however, they […]
Levels of difficulty in a Persona Q game, or indeed any other Etrian-like title, can be troublesome to gauge. By their very nature these titles have to have a certain level of difficulty, after all without some resistance in play a dungeon crawler would turn into a leisurely […]