Learning to build a great party forms the bedrock of Persona gameplay. In Etrian Odyssey games, on which the Persona Q series’ mechanics are based, you could argue it’s even more important. With all manner of characters available to you in Q2, it’s vital that you take a variety of factors into consideration. Elements must be a consideration, after all there’s no point in taking 3 fire users on a dungeon dive now is there? Similarly, it’s worth considering if your members all lean in a magical or physical direction, and do any of them have access to defensive skills that you might use to protect the squishy team members? Even on the lowest difficulty allowed in Q2, ignorance of these factors will likely guide you to a swift demise. That said, the following are 4 party combinations that we’ve found function extremely well together – give them a try and see what you think. Alternatively, if you’ve found a powerful or even just a fun build, chuck a comment down below and let us know about it!
4. Persona 5 Build
We previously detailed a full P3 and P4 build in the original Persona Q, so let’s look at exactly what we can build using Persona 5 members alone shall we? Thankfully the skills available throughout this team are very diverse, which makes sense given that most of them are hand picked from their Royal repertoire. Damage really shouldn’t be an issue thanks to Yusuke bringing powerful physical attacks, and the combination of Akechi and Makoto in the back row should do just fine with magical damaging skills. There are only two concerns here; group healing will either rely upon your Navi or Sub Persona, and coverage for the remaining elements will have to be covered by the latter. This is the case no matter who you bring however, so you’ll manage just fine regardless of which P5 members you bring, but we’d recommend one of either Haru or Ryuji come along – their tanking capabilities are fantastic and nigh on essential in some of the harder boss & FOE fights in Q2.
- Excellent physical damage potential through Yusuke, Haru and to a lesser extent, Joker and Makoto.
- Brings two high magical stat users, Akechi and Makoto.
- Joker, Makoto and even Akechi can adapt and move into the front or rear lines whenever necessary.
- Great weakness coverage. Nuclear & Psy specifically are very useful in the first 3 dungeons, with Bless also being an early bonus through Akechi.
- Fantastic single target healing capabilities, however limited group healing options. However your Navi, Futaba, can take care of this.
- Access to some excellent mid-to-late game skills, such as Debilitate, Heat Riser and Myriad Arrows.
3. Attrition Build
Alright, so there’s a lot of redundancy by having three tanks in your front line here, but it’s incredibly powerful regardless and those that we have chosen do have elemental variations. The whole point of this team is to out live your opponents. It has no interest in ailment infliction or such, rather it’s about having more chunky units and throwing them at the enemy until they fall over. To that end, we’ve chosen Yukari to give us maximum group healing possible, which she excels at with her Healing Hand passive, and Akechi to unlock our damage late on with his Debilitate skill. This particular combination also has some pretty good weakness coverage in their base kits too.
- Tremendous amounts of survivability, thanks to three front row tanks.
- Limited magical damage, though your physical will still do well.
- Yukari will provide more than enough healing, mainly thanks to her Healing Hand passive, which increases HP restored by a massive 100%.
- Good debuff coverage late on, thanks to Akechi bringing Debilitate.
2. High Magic Build
Powerful physical options are just so obvious in a Persona game, so why not tilt in the other direction for a bit? This build is all about having magical power in every single slot, and using it to demolish your opponents whilst exploiting their weaknesses. Joker and Aigis will form the front line, the latter of which has excellent defensive capabilities, and they both have a high magical stat to pair with their great endurance. The rear line has both Ann and Yukari, who have some of the highest magical statistics in the game and it features the fantastic Mitsuru, who comes with the Queens Pierce skill, which increases damage done when a weakness is struck. Healing is covered by the excellent Yukari, but in order to fully defend the team we’d recommend picking up some tanking skills with Joker’s sub persona choices.
- Features members that all have high magical powers, even those in the front row.
- Good elemental coverage, all of which will deal significant damage.
- Mitsuru can exploit weaknesses better than anybody thanks to Queens Pierce, and both Yukari and Ann have very high magic stats.
- Not the quickest team to act, so bear this mind and try to end rounds on high health.
1. Allstar Build
You may not agree with our choices here, but these are by far our favourite units available in Persona Q2. Haru and Kanji combined to create almost unmatched defensive capabilities, Yusuke is a tremendously powerful physical attacker to work alongside them and Akechi plus Mitsuru manage to take care of magical damage along with binds. The spell spread is a little off, since Mitsuru and Yusuke share the Ice element, but their individual benefits outweigh this for us. In the later portions of the game, Akechi will spend his time casting Debilitate on tough targets, Mitsuru will target any weakness to do huge damage, Yusuke will spam your strongest physical attack and the remaining two will soak up all of the incoming hits. Bring a Navi with a powerful heal and you’re all set.
- Incredible defensive capabilities through Haru and Kanji.
- Yusuke can carry the offensive physical side of the team alone, thanks to his high speed and strength.
- Mitsuru will deal high magical damage, thanks to her weakness targeting passive.
- Akechi has access to Debilitate, which will make single target fights a breeze.