Levels of difficulty in a Persona Q game, or indeed any other Etrian-like title, can be troublesome to gauge. By their very nature these titles have to have a certain level of difficulty, after all without some resistance in play a dungeon crawler would turn into a leisurely […]
Choosing the best selection of skills is of paramount importance in Persona Q. You could argue that this is true of almost any RPG game, especially those set around turn-based battles, but such things are even more critical with the Persona series specifically. This is because it’s designed […]
Unusually for a Persona title, your Protagonist matters less than ever in Persona Q. After a short period of dungeon diving you’ll soon become aware that every character – aside from a guest – can equip an additional persona, a feature that is historically reserved for the main […]