Weapons are defined a little differently in Monster Hunter Generations Ultimate. Whilst the fourteen models that you’re used to exist, they’re accompanied by a variety of hunting styles and arts, through which a hunter might modify and adjust things to suit their preferred way of playing. This leads […]
When it comes to weaponry, the Dragon Quest series has always been somewhat of an outlier, despite remaining resolutely traditional. Where other JRPG games become more and more fantastical, DQ sticks to swords, shields and staves, like the RP games of old. That’s not to say they do […]
It’s not unusual for an accessory, a Persona game accessory at least, to completely change the performance of a single character. In the original Persona Q, there were accessories that switched stats around, potentially completely changing a unit into something else. These exist in Persona Q2, but the […]