Having the correct support demons can make all the difference in a Shin Megami Tensei game. We cannot emphasise enough the importance of buffs and debuffs in these games, especially in tough sub or main boss battles, to the point where the entire encounter can be completely swung […]
More so than most other RPG games, Final Fantasy 6 is filled to the brim with possible party members. We’re not quite approaching Suikoden or Fire Emblem numbers here, but for a regular turn-based JRPG, especially in the FF series, it’s pretty bloated. Magic users, physical attackers and […]
No other game polarises the physical attacker like Shin Megami Tensei. In one playthrough they can go from feeling absolutely useless to positively essential. Generally speaking this is by design, but this combined with the benefit that comes from generating press turns can mean that a demon favouring […]