Upgrading your units via promotion isn’t exactly an unusual premise for a Fire Emblem game, but the way that Three Houses deals with it may seem unusual for the inexperienced gamer. It’s quite different from series stalwart Awakening for example, where units join you in a base class […]
Characters, Roles, Classes or even Jobs – RPG games often come with one or a combination of these systems. In fact, we’d go so far as to say that they all come with a system something like this, whether their ‘points’ or ‘talents’ system highlights it as such […]
In many ways the Class system that inhabits Fire Emblem makes the game what it is. It’s one of the forefathers of the tactical RPG of course, and without it we’d be missing a great deal of innovation in the genre, but when you boil it down to […]