Having determined the best early, late and overall souls in Aria of Sorrow, we’ve decided to commit some time to consider the absolute worst, completely useless, bottom of the barrel souls that we could find. Some of these originate in the early game, so you cannot really expect […]
Having the ability to to actually create builds is rather unusual in a Castlevania game. Sure, you can focus your attention on certain items, or perhaps deliberately challenge yourself by exclusively using sub weapons or such, however being able to directly influence statistics in Aria of Sorrow does […]
Creating a fully magic build in a game designed primarily around regular attacks and equipment is quite a challenge. Doing something similar in most Castlevania games would be complete folly, although we could see a SOTN challenge in the same vein being quite fun, but thankfully Aria of […]