Etrian Odyssey classes have always been a mixed bag. Some are clearly designed for a specific purpose, be it damage reduction, ailment infliction, healing or even good old heavy damage dealing, and they all perform at varying levels of effectiveness depending on your team build. Probably the most […]
Wielding the correct weapon is absolutely critical in Xenoblade Chronicles Definitive Edition. Not only do these massive hunks of metal increase your auto attack damage whilst looking good, but their damage is key in calculating the power of everything, physical and ether Arts alike. We’re constantly surprised just […]
Upgrading your units via promotion isn’t exactly an unusual premise for a Fire Emblem game, but the way that Three Houses deals with it may seem unusual for the inexperienced gamer. It’s quite different from series stalwart Awakening for example, where units join you in a base class […]