More so than most other RPG games, Final Fantasy 6 is filled to the brim with possible party members. We’re not quite approaching Suikoden or Fire Emblem numbers here, but for a regular turn-based JRPG, especially in the FF series, it’s pretty bloated. Magic users, physical attackers and […]
No other game polarises the physical attacker like Shin Megami Tensei. In one playthrough they can go from feeling absolutely useless to positively essential. Generally speaking this is by design, but this combined with the benefit that comes from generating press turns can mean that a demon favouring […]
Traditionally, an RPG party that plays host to a Dancer or Bard will find themselves supported with buffs, debuffs and perhaps some limited heals, but very often they’re limited in damage. The same cannot be said for Mog in Final Fantasy 6. As a character, he can be […]